So you can imagine then, how we were less than impressed when the first couple of hours of gameplay appeared to present an almost identical gameplay experience to what was offered with Heroes III.
We at ZONE Towers, however, require a little more than a bit of gloss from our high-profile sequels. Given the addictive nature of the gameplay in the Heroes series, if all New World Computing had done for Heroes IV was slap pretty new graphics on top of Heroes III and put it it in a box, this would be enough to keep turn-based geeks all over the world perfectly happy. Take a peek at the screenshots on these pages and you will notice hi-res, crisp, new, colourful graphics with highly detailed landscapes. That’s right, they’ve changed the graphics a bit. The undisputed king of turnbased fantasy games is back (well, if it is disputed it’s not often, and nobody listens anyway), and in time-honoured sequel tradition it does all the things that every other sequel to every other game out there does.